Tuesday, June 4, 2013

Ghost of Thornton Hall Cheats

Jessalyn’s Phone Password:
Amateur: VWRMYFITS
Master: PRDRYRIW

Ethel's Grave Note:
 Part 1

Part 2

Harper’s Note:


Cotton Gin:
Amateur

Master

Cotton Seeds Scale:
Amateur: On the left arm of the scale, place 1 seed in pan 5, 3 seeds in pan 4, and 1 seed in pan 1. On the right arm of the scale, place 3 seeds in pan 6.

Master: On the left arm of the scale, place 3 seeds pan 6, 2 seeds in pan 3, and 4 seeds in pan 1. On the right arm of the scale, place 2 seeds in pan 2, 2 seeds in pan 5, and 2 seeds in pan 7.

Wine Rack:
Amateur
 Master

Fountain Puzzle:
Amateur
Master

Ruins Stacking Puzzle:


Stained Glass Window:
Amateur
 Master

Bird Sketch:
Amateur
Master

Snake Sketch:
Amateur
Master

Star Sketch:
Amateur
Master

Charlotte’s Bedroom Lock:
Amateur
Master

Charlotte's Jewelry Box:
Amateur: Click on the colored tiles in sequence: purple, green, dark blue, and light blue and make a path from top left to top right.

Master: Click on the colored tiles in sequence: purple, light green, dark green, dark blue, and light blue and make a path from top left to top right.

Amateur

Master

Soil Box:
Amateur: Move the numbers to form: 1131933. Click arrows: left, right, left, right, left, right, left, right.

Master: Move the numbers to form: 3141933. Click arrows: right, right, right, left, right, left, left.

Flower Sketch:
Amateur

Master

Clocks:
Go back to a saved game prior to touching the puzzle. Set the clocks from left to right: 10:00, 8:00, 11:00, 10:00, and 11:00. Pull the lever in the middle of the fireplace.

Metal Door in Cellar:
Amateur
Master

Clara’s Briefcase:
Amateur

Master

Locket:


Generator:
Move: 7 rights, 1 down, 1 left, 5 down, 1 right, 1 up, 1 down (open gate), 1 left, 2 up, 1 right, 1 down, 1 right, 2 down, 4 left, 4 up, 2 left, 3 up, 2 right, 2 left (open gate), 3 down, 2 right, 4 down, 4 right, 2 up, 1 left, 1 up, 1 left, 2 up, 1 right, 2 up, 3 left, down to hole.

Part 1
Part 2

Safe:
Note: These slider directions are for the location of the tile only, not the tile itself! Click based on the tile’s location!

Amateur:
Slider: Click on: 2 5 8 7 4 5 6 3 2 1 4 7 8 9 6 5 8 7 4 5 6 9 8 5
 

Master:
Slider: Click on: 15 14 13 9 10 11 12 8 7 11 10 9 5 6 7 8 4 3 2 6 5 1 2 6 7 3 2 6 7 8 4 3 2 1 5 6 7 3 4 8 7 6 5 1 2 6 7 8 4 3 7 8 4 3 2 6 7 3 4 8 7 6 10 11 12 8 7 11 10 14 15 16 12 11 7 6 10 11 7 6 5 9 10 14 13 9 5 6 7 11 10 6 7 8 12 11 15 16 12 8 7 11 15 14 10 11 12 16 15 14 10 9 13 14 15 16 12 11 10 14 13 9 10.

 
Clocks (End):
Go back to a saved game prior to touching the puzzle. Set the clocks from left to right: 11:00, 9:30, 10:30, 10:00, and 8:00. Pull the lever.

Awards:
If you do not use the hint system, you will get an award.
If you learn a lot about the Thornton family by asking the different characters, you might win an award.
If you make enough tea, you might win an award.
You might win an award if you see enough ghosts.
If you listen to ghost recording often enough, you might win an award.
If you checked all tombstones, you might get an award.
If you run the cotton gin often enough, you might get an award.
If you find all seven cell phone charms, you will get an award
If you find an Easter Egg, you will get an award.
If you use the partial key on Charlotte’s bedroom door often enough, you might get an award.
If you play with the wine bottles often enough, you might get an award.

Cell Phone Charms (bonus game only):
Pick up a yellow tree phone charm left of the T marker when you first begin the game.
Take the sickle phone charm hanging on the blue dresser in the upstairs hallway.
Take the tombstone phone charm from the rim of the fountain in the cemetery.
In the cellar, take a barrel phone charm at the right corner of the second from top middle barrel.
Place an Easter Egg on the scale on the right side of the worktable in the workshop. Take the tractor phone charm exposed by the scale. Take the egg again.
Take the fish phone charm from the left lamp in the planked wall above the spiral staircase behind the wine’s secret passage.
Take the clock phone charm hanging on the candlestick above the desk in Charlotte’s bedroom.

Easter Eggs:
Enter the door to the cellar and go forward. Use the EMF until the first lamp at the corner. Hide the EMF. Check the lamp on the left to get a close-up. Pull the brick left of the lamp and take the Phantomlete egg.



Open and close the bird coffin in the crypt five times. Take the reverse chicken ghost egg from the left eye socket of the skull.

After adding the tiles and before doing the puzzle itself in Charlotte’s jewelry box, click in order on all the tiles in the left column, bottom row, and right column until you end up at the green tile at the top right corner (all periphery tiles except for the ones on top). Take the spooky side up egg from the opened drawer.

Check the round cabinet on the table in front of the portrait in Charlotte’s room. The box can hold eggs. Place all three Easter Eggs found in the cabinet. Read the note that invites you to join the ghosts as a guest at Thornton Hall.

Ghost of Thornton Hall Walkthrough

Thornton Hall
Nancy’s cell phone is ringing. Pick up the cell phone and talk to Savannah Woodham (introduced in Shadow at the Water’s Edge) on the other line. Savannah has a case for Nancy. Jessalyn has been kidnapped at Thornton Hall. Nancy arrives at the Blackrock Island dock in front of the Thornton Hall gate. The ferryman warns Nancy about Wade, Harper, and the ghost Charlotte. Enter through gate. Turn left and see a T stone marker. Pick up the scavenger list. Go forward to the house. Talk to Colton, Jessalyn’s fiancé, on the porch. Colton gives you Jessalyn’s cell phone. The phone has no charge. Turn around from Colton and go forward towards the porch swing. Turn around from the porch swing and pick up the hammer on the base of the column on the left. Enter through the front door. Turn right and enter the parlor.

Parlor
Talk to Clara, Jessalyn’s mom, completely. She will give you Addison Hammond’s phone number, which will automatically be entered on Nancy’s cell phone. Once all conversations with Clara are exhausted, look around the parlor. Note that there is a briefcase on the floor beside the desk. Try to check it but you can’t yet. Look close at the portrait of Hiriam Thornton on the wall. Turn left and look close at the portrait of Jeb and Sarah Thornton above the fireplace. Read the “Espionage in a Bonnet” book on the fireplace mantel. Learn about the women that helped in the war. Read the diary on the right side of the mantel. Learn about Sarah and Jeb and the factory accident. Learn about the two sides-attitudes of the Thornton family about the family business. Go to the tea set left of door. Note that there is a new plank on the floor in front of the table. Take oranges from the fruit bowl. Look close at tea set. Take a napkin from top the left of the tray. Prepare tea by pouring tea from the pot onto the cup. Add lemon, mint, or sugar if you want. Exit the parlor and turn right. Look at the portrait of Beauregard Thornton on the right wall. Enter the door under the stairs and be in the workshop. 

Workshop
Look close at the worktable and read the electricity manual. Learn the different ways to make electricity. There are 3 main components to making electricity: anode (+), cathode (-), and electrolyte. Use the hammer taken from the porch on the nails on the wall left of the worktable. Turn around and take the turpentine can-paint thinner on top of the crate on the right. Check the scale at the right end of the worktable. Pick up the canvas right of the scale. Turn right and look close at the cotton gin machine on the right. Look close at the projector on the left side of the aisle. Click to place the projector upright.  Take coins from the jar right of the projector. Continue one step to the rickety door. Take the picker from the barrel on the left side. Take the spade on the top of the right side beam. Look close at the scale right of the door. Read the plaque on the door. It states that this is the Thornton Family Cotton Processing area. Try to open it once, but do not try twice or Nancy will regret it. Go back to the worktable. Look close and Nancy will say it is time to recharge the battery now that you have all items. Place the oranges on the table. Use the nails from the wall on the oranges. Use the coins from the jar on the oranges. Take the wires from the jar on the left and automatically use them on the orange set-up. Jessalyn’s cell phone is being recharged. This will take time, so do other things. Use Nancy’s cell phone left of the inventory bar. Click the phone button and select and call Addison Hammond. Talk to Addison completely. Exit the workshop. You might see a ghost go from right to left as you exit through the door. Climb upstairs.

Upstairs Hallway
See an empty frame on the right wall of the hallway. Use the canvas taken from the workshop on the frame and see Franklin Thornton. Pick up the bag of cotton from the table on the left side of the hallway. Go forward to the sitting room. See a sleeping bag and a table. Turn around and check the book on the covered sofa. Read the book “The Thorntons of Blackrock Island.” Learn about Roger-Dodge and Karenina-Marianna’s life and their death due to a plane crash. Look close at Jackson Thornton’s portrait above the covered sofa. Note that there are two hallways – left and right of the sofa. The right one leads to the stairs and the left one leads to a locked door. Go to the left hallway. Look close at Marianna Thornton’s portrait. Go forward and look close at the next portrait (Clara’s portrait) and Nancy comments about a smudge. In inventory, click on the napkin from the tea set. Then, take the paint thinner taken from the workshop and use it on the napkin to get cleaner-soaked napkin. Use the cleaner soaked napkin on the smudge left of Clara four times. See graves in the painting. Check the locked door at the end of the hallway. Go downstairs via the right hallway. Enter the parlor and talk to Clara in the parlor again. She’ll dismiss you when you ask her about the portrait. Exit the house. Go onto the front porch and turn right. Talk to Colton twice. Turn around and exit the porch. Go forward towards the gate and turn left. Enter the cemetery.

Cemetery
Talk to Wade, who enters when you pass through the gate. Learn that Savannah sent a package for Nancy. Talk to Wade again and he’ll let you listen to his EMF to hear ghosts. Check the tombstone left of Wade. Wade says this is Clara’s mother. They don’t know who her father is. Check the tombstone right of Wade. Check the tombstones on the left side of the stairs. Harper disappeared when Charlotte died and later came back. The blank tombstone is for the Gray Lady, the one that helped the confederacy during the war. Go towards the gate and then turn around. Examine all the tombstones on both sides close to the gate (Virginia, Luther, Charlotte, Sarah, and Beauregard). Beauregard’s tombstone has four squares at the bottom of it. Climb the steps and look close at the plaque of the statue. You might see the statue’s head move. Look close at the statue (top part). Look at the tombstones left of the statue (Roger and Marie). Go to the crypt up the steps and see that it is locked. Look at the statue-gargoyle on top of the door and if you’re lucky, see the left hand move to point to the sky. Go to the other side of the statue and see the fountain. Check the ivy covered area left of the fountain. Click it again to see two tombstones. One is blank. The right one says Fifty Four Souls. Go back to Wade and talk to him again about everything. Go back to the house.

Thornton Hall
Talk to Colton on the porch. Enter the parlor and talk to Clara. Climb upstairs and go to the sitting room (with the sleeping bags). Look close at the table. Open the package marked Nancy. Take the EMF reader. Read the book in the box (“The Ghost of Thornton Hall” by Savannah Woodham). Learn about Savannah’s encounter with Charlotte. Use the cell phone and call Savannah. Turn to the left hallway and see a lady wearing a red period gown. Go downstairs via the right hallway. Go to the workshop under the stairs.

Workshop
Take the now-charged cell phone from the workbench. It wants a password. Call Addison using Nancy’s cell phone. Addison says that Jessalyn left clues in the gravestone as part of the scavenger hunt. This was in case something happened to Jessalyn. To determine Jessalyn’s password, click on the gravestone epitaph in your inventory. Use clues based on the diaries and books you’ve read, as well as the engravings on tombstones. The gravestone epitaph states that W means the word and L means the letter. Enter the password into Jessalyn’s phone when all clues are used. Press the Enter button. Listen to the journal entries/tracks. Click on a date/time and then the single arrow pointing right to play the tracks. Play and listen to all seven. Click the Messages button and read the messages from Addison, Clara, and Colton. Go back to the parlor.

Parlor
Enter the parlor and see a haziness in the room. Look close at the now active white, new floorboard in front of the tea table. Move the floor board and see the spider that scared Addison. Take the coded note. Draw a path to spell the name of one of the four colors seen behind the letter without drawing over the same path twice. You must end at the asterisk (*). The only color possible is yellow. Blue, green, and purple are blocked. Click on arrows to move forward. Go through all the yellow squares. Once  you complete one part, there will be a second with the same concept. Again, draw a path through all the yellow squares. When completed, Nancy notes that Ethel’s grave must be connected to the square at the top left of the paper. Go to the cemetery and talk to Wade. Wade recites the rhyme to call Charlotte. Go back to the house. Upon entering, hear eerie singing. Nancy says the singing is coming from upstairs. Climb up and go to the sitting room. Check the table. Open the letter with Nancy’s name on it. Go to the parlor and take a clean napkin from the tea table. Use the EMF meter at different places to find the location that moves the meter arrow to the red area. Go to the cotton processing door in the workshop. Use the EMF and see that the arrow is at the red area. Nancy says this must be the place. Click on the clean napkin in your inventory and Nancy automatically blindfolds herself. Select the correct rhyme (mentioned by Wade) to call Charlotte. Nancy is dragged somewhere by someone. Answer any way you like. Talk to Harper. Take the note. After being dismissed by Harper, you’ll be in front of the cotton processing door again. Read the note from Harper. Turn around from the door and the deadly sickle falls to the floor. Exit the workshop and be in the main entry of the house.

Thornton Hall
Look close at the Beauregard Thornton portrait. Use the cleaner soaked napkin on the portrait. See letters that are automatically entered on the note from Harper (this occurs each time you use the cleaner soaked napkin on a portrait). Go to parlor and look close at Jeb Thornton above the fireplace. Use the cleaner soaked napkin on the portrait. Click on Sarah Emma Wakeman above the fireplace. Use the cleaner soaked napkin on the portrait. Look close at Hiriam Thornton on the wall behind the desk. Use the cleaner soaked napkin on the portrait. Go upstairs and click on Franklin Thornton (the one that was inserted in a blank frame). Use the cleaner soaked napkin on the portrait. Go to the sitting room and click on Jackson Thornton above the covered sofa. Use the cleaner soaked napkin on portrait. Go to the left hallway and click on Marianna Thornton. Use the cleaner soaked napkin on the portrait. Now look at the note from Harper in your inventory. The object of the puzzle is to unscramble all the words to spell out a message. Each line is a word. Click-hold a letter and slide it on the other letter you want replaced. Go to the workshop.

Workshop
Go to the cotton gin. It is now active. Click on the wheel/gear. See discs with holes. Place the discs on the rods on the left in the correct order so that they all fit. Slide the disc to the left end of the rods and then release it. Note that some discs add plastic rods on the holes. Once done correctly, place the bag of cotton on the bin of the cotton gin. Take the cotton seeds from the slot on the right of the gin. Nancy will say that’s all the seeds. Go to the scale to the right of the cotton processing door. The cotton seeds are automatically placed on the bin below the scales. Place seeds on the four scale platforms to balance the scale. The door rises up to show a hole on the wall. Go to the end of the hallway. See a blue backpack. Open the backpack and read the brown wedding notes behind the denim jeans. Click the bottom to see the rest of the notes. Take/eat the Koko Kringle chocolate. Take the rolled paper to see the Thornton family tree. Examine the family tree. Take the key part on the side of the backpack. Go through the door and see Harper at the cellar.

Cellar
Talk to Harper. Look around the cellar. Pan going left and see a small rail cart on a table. Left of the door to the workroom are two armchairs. Look close at the book shelf. Read the notes in the green book. It mentions a Jackson. Charlotte is obsessed with Jackson, who is dead. Check the family tree and note that there is a Jackson that died in 1988. He is Charlotte’s grandfather. Pan left and see a wine rack at the corner. Look close and take the colored tiles on the bottom right pigeon hole. Continue to pan left and enter the tunnel next to the generator. Note the etched icons on the wall. Examine the metal door at the end of the tunnel. Open the panel and see that it is missing a piece (#6). Exit through the wood door and walk back to the workshop. Go to the parlor.

Parlor
Talk to Clara. Tell Clara about the “strange woman” in the basement. Wade and Clara check the basement but Harper is not there. Clara gets upset at Nancy. Go back to the parlor and talk to Clara again. After she dismisses you, go to the cemetery and talk to Wade. Wade gives you Charlotte’s note. Learn that Charlotte went to what is now the ruins just before her 21st birthday ball. Go back to the house and hear that eerie singing again. Climb upstairs and go to the sitting room. Read the ghost note left on the table. Go to the left hallway and see that Charlotte’s bedroom is ajar. See if you can take a picture using the cell phone. The door is slammed shut. Go to the door and see if the key part taken from Jessalyn’s backpack works on the lock. It fits but it is broken. Return to the cellar.

Cellar
The graph on the ghost note looks familiar. Turn right in the cellar and go forward to the wine rack at the corner. Study the clue on the ghost note. Based on this clue, click the wine bottles in the correct order to open a secret passage to the right of the wine bottle rack. Go forward until a small window. Hear Colton get upset at someone named Lexie. Turn around and pick up the pink camera. Press the right arrow to cycle the pictures taken. See the house, Hiriam T’s portrait, a dirt floor, a coffin with a bird plate, barrels, column markings, and the T stone marker with an opening on the shrubbery. Turn around and check the dirt floor in front of the grilled window. It is the one seen on the camera pictures. Use the spade taken from the workshop on the soil. A box is exposed. It needs a key. Exit the tunnel and Nancy gets dizzy. Nancy wakes up in the sitting room and is talking to Ned and Bess on the phone. Once the conversation ends, pick up the new note on the table. It mentions placing a flower where she stands. Go down to the workshop and continue to the cellar. Turn right to the barrels and look close. Pull the handle on the post to reveal another secret passage. If you turn around from here, you’ll see a ghost. Enter the secret passage. Climb the spiral stairs until the top. See a plank wall. Go through and be at the second floor hallway by Charlotte’s bedroom door. Go down to the front door.

Thornton Hall
Try to go into the parlor. Overhear a very upset Clara. Enter the parlor and talk to Clara about everything. Open the front door to try to exit and overhear Colton talking to Lexie. Talk to Colton repeatedly until all topics are exhausted. Turn around from Colton and go forward to the porch swing. Look close at the ivy covered column in front of the swing. Remove the ivies. Click on the column and Nancy makes a snake sketch. Go forward to the gate and turn right to the T stone marker. Click on the shrubbery to make an opening to the ruins.

Ruins
Look close at the panel on the fountain edge. See orange and blue colored numbers on the left and right. This is a nonogram variant. Read Charlotte’s paper that she gave to Wade. The numbers show the amount present of that colored tile in that row or column. Use the colored tiles taken from the barrels at the cellar on the squares. See that they are entered in those colors (orange and blue). The place to enter those two colors can be horizontal or vertical. No two adjacent tiles should be of the same colors. Click on the placed tiles to cycle them to rotate colors, be blank, or have an X on them. The blank or X means that it is not of either color. The arrow resets the puzzle. Once it opens, take the snake plate and Charlotte’s sketch from the secret compartment. Enter the burned house where Charlotte died. See Charlotte in her red masquerade ball gown going down the spiral staircase. Look down the staircase. See a key down there. Use the picker taken from the workshop on the key. Take the crypt key. Look around. Take the film reel from the table. Go back to the workshop in the house.

Workshop
Use the film reel on the projector right of the work table. See a mix of Charlotte’s birthday clips and the ruined house. Clara gets very upset. Talk to Clara again. Watch the movie again in the workshop to see a masked Charlotte. Go back to the ruins and see Charlotte. Nancy faints. Look at the wall seen in the movie. See rectangular, square, octagonal, and triangular items at the top left. Stack these items to reach the drawing hidden on the top floor. Be sure to center the placed items so that they are balanced. There are several of these items. Use the wooden rectangular plank first on the center post. Then stack the other items on top. Click on the drawing once you reach the top. Clean the wall and see the star clue. Nancy makes a star sketch. Immediately pull back when the ceiling cracks or game over. There is always a second chance. Return to the cemetery.

Cemetery
Talk to Wade entirely. Go to the locked crypt. Use the crypt key from the ruins on the lock. Enter the crypt. See Harper climb through the vent. Try to do anything in the crypt and Harper will stop you. To get rid of Harper, either leave and then come back or talk to her and threaten to get her to be found. Once she’s gone, face the right wall and take the bird sketch from the middle row. Read the newspaper (Nov. 11, 1989). Learn about Charlotte’s funeral and the article about the shakeup at Thornton Industries. Take a wilted rose from the ledge under the stained glass window. Click on the stained glass window and Nancy states to place similar colored glasses adjacent to one another. There are unmovable colored glasses already. Use them as starting point. Pick a colored glass and click it on another glass you want replaced. Look at the coffins on the other wall. Check the pink camera and study the picture of the coffin. The coffin has a bird plaque on it and has rounded corners. Look for the coffin that resembles the picture. Pull out the leftmost middle row coffin. See that the bird plate on the metal frame is already on it. The square button is used to pop out the plate on the frame. Look close at the bird plate. The bird sketch is automatically placed on the square at the right. See geometric shapes on the left above the bird icon. This is a tangram puzzle. Arrange the geometric shapes inside the bird sketch. Pick up a shape from the left and drop it inside the shape on the sketch on the right. Right click to rotate or turn the shape. The coffin opens. Pick up numbers that look like the ones on the side of the nonogram colored tile variants (like the one at the fountain in the ruins). Recall the clue left under the snake sketch on the ivy covered column. Pull out the second from left coffin in the bottom row. Place the snake plate on the metal frame. Look close at the snake plate. The snake sketch from the column is automatically placed on the square on the right. See geometric shapes on the left above the snake icon. This is another tangram puzzle. Arrange the geometric shapes inside the snake sketch like you did with the bird sketch. The coffin opens. Pick up a key part to automatically join with the broken key to make a repaired key. Examine the coffins. See that the second from right coffin in the bottom row has a star plate. Press the square button to take the star plate. Pull out the second from left top row coffin. Place the star plate on the frame. Look close at the star plate. The star sketch from the ruins is automatically placed over the square on the right. Once again, this is a tangram puzzle. The coffin opens. Take a part of a locket. Exit the crypt.

Cemetery
Look for the headstone of Beauregard Thornton. Beauregard is on the left end of Charlotte’s headstone row (left closest to the gate when facing the statue). See the four squares on the bottom part of the headstone. Use the colored tiles on the squares to get a sequence of colors. Make note of those colors and their order. Head back to the house. Talk to Colton on the way inside. Enter the parlor and hear Clara shriek. Talk to Clara. Go upstairs to Charlotte’s bedroom.

Charlotte’s Bedroom
Use the repaired key on the lock. A puzzle is revealed. The numbers taken from the bird coffin tangram are automatically placed on the sides. Review Charlotte’s note given to Wade to solve this puzzle (similar to the one at the fountain). Once the door opens, look around Charlotte’s bedroom. Turn left and look close at the writing table left of the bed. Read the leather-bound diary on the right side of the writing table. Open the top of the jewelry box. Read the Masquerade Ball invitation. Charlotte’s 21st birthday party is to be held on 30th of October. Check the menu at the other side of the invitation. Take the small key. Look close at the panel in front of the box on the left side of the writing desk. Something is missing. Use the colored tiles on the tile puzzle. Nancy says to trace a path from the top left corner to the top right corner. Remember the sequence of the colored tiles on Beauregard’s headstone. A secret compartment opens. Read the note. Look at the clocks on the fireplace to the right of the desk and bed. It needs a key to unlock them. Check the painting on the right wall. Exit the room. Call Savannah on the cell phone and discuss everything. Return to the cemetery.

Cemetery
Look at the rightmost headstone on the left side when facing the statue. Nancy will say this must be Ethel’s grave. Go to the statue. Read the plaque below the statue. Note that the first number is 1 and the seventh number is 8. Together the number on the clue is 18. Go down to the cellar and enter through the secret passage right of the wine rack. Go under the porch. Use the small key from the jewelry box on the box in the soil. The box opens to show arrows similar to Ethel’s grave drawing. It needs numbers to unlock. Remember the date that Ethel died and arrange the numbers to form that date. Take the flower plate. Go back to the cellar. Nancy needs rest and wakes up later. Nancy talks to Ned. Turn around and see Charlotte. Go to the cemetery. Review the flower note in your inventory. Place the rose taken from the crypt on the statue. It lies left of plaque. The drawing on the flower note looks like the coffin slots. Go back to the crypt and then exit again. Take a look at where the rose was placed. The flower is replaced by a paper. Take the flower sketch. Go back to the crypt. Using the drawing on the flower note as guide, click on the second from right middle row coffin. Place the flower plate from the soil box on the coffin frame. Look close and see that the flower sketch is automatically placed. Do the tangram. Take the #6 button. Go back to the house.

Thornton Hall
Hear more eerie singing. Climb the stairs and check the table in the sitting room for a new note. Read the spy note. It mentions a sneak. Go down to the cellar. Open the secret passage using the handle of the barrel stands. Climb the spiral staircase and look through the slats. Hear someone trying to open a door. Look through slats and see Wade trying to open Charlotte’s bedroom. He hears something and runs away. He drops something. Exit through the slat panel. Pick up the antique key that Wade dropped. Enter Charlotte’s bedroom. Go to the fireplace and use the antique key dropped by Wade on the lock on the right side under the mantel. This unlocks the clocks. Press the lever that is in the middle of the fireplace. See that all five clocks turn in different speeds. The clue from the jewelry box states to get them to stop all at the same time at 12 o’clock. Save your game before doing this puzzle! Find out how fast each clock runs. one way to do this is to set all clocks to 12:00 and then pull the lever. When the clocks stop, note how much time they moved from 12 and adjust for it. Pull the lever in the middle of the fireplace. If done correctly, see that the large painting on the right wall swings open. Go through the passage. Check the eye slot on the wall. See that it looks into the parlor. See Clara and hear her arguing with someone on the phone. Close the eye panel and go back to the bedroom. Talk to Clara in the parlor. Talk to Colton after Clara dismisses you. Go to the cellar.

Cellar
Talk to Harper and be dismissed. At the cellar, enter the tunnel right of Harper and left of the generator. Open the panel of the metal door. Use the #6 button taken from the flower coffin at the crypt on the panel. Based on the clues in Charlotte’s diary about where her papers are safely hidden, arrange the numbers to open the door. Enter through the metal door and see Jessalyn. Talk to Jessalyn. Offer to help her (if you threaten her, you’ll regret it!). Jessalyn says that she needs the necklace that Clara hides in her briefcase. Jessalyn gives you the briefcase clue. Continue talking to her about everything. Talk to Harper several times until all conversations are exhausted. Study the paper Jessalyn give you to determine how to open Clara’s briefcase. Go to the parlor via the secret passage in Charlotte’s bedroom. Go down to the eye slot panel and hear the eerie singing. This scares Clara enough to leave the parlor. Go through the panel to the parlor. Using the clues from the paper Jessalyn give you, open the briefcase. Take the necklace. Go back to Jessalyn at the cellar and talk to her to give the necklace. Tell Jessalyn about the locket found in the star coffin at the crypt. Study Charlotte’s sketch. It has a label for the buttons on the perimeter of the locket. The clues are Mom, 1867, and -right. Charlotte’s mother is Marianna. The pink camera and the family tree show that Hiriam T. was born in the year 1867. -right looks like Wright. The only Wright in the family tree is Emeline. Enter the three names in order using Charlotte’s sketch as a guide for the alphabets of the buttons. Enter Marianna, Hiriam, Emeline. After each correct entry of the names, some central buttons are depressed. The locket opens. Jessalyn reads the note inside and said that she will talk to her mom. Pick up the paper on the wheel of the generator and read the locket note. Go upstairs.

Thornton Hall
The parlor is empty. Go outside and talk to Colton. He gives you a symbol message. Study the symbols and see that they are similar to the ones etched on the wall of the tunnel. Go back down to the cellar and then the tunnel left of the generator. Go through the metal door and see that it is very dark. Check the generator that Jessalyn was working on. The aim is to get the ball bearing to enter the hole/shaft at the top middle area. The gates swings several ways depending on the way it is hit. The first step is to open the gate of the hole/shaft. Then bring the ball bearing to the shaft. Move the ball using either the mouse or keyboard arrows. There is a reset button on the bottom left. Once the generator is working again, go back to the tunnel and through the metal door. See that there is light there now. Look for the missing symbol from Colton’s note. Take note that it is a sequence of mirror imaged numbers: 1 2 3 are on the top row and 4 and 5 are at the bottom row. Look for a mirror imaged 6. Go to the end of the tunnel and see the handhold on the wall. Do not climb up because it leads to the crypt and you cannot come back here through the grate. See the mirror imaged 6 at the bottom left wall. Use the spade on the symbol to reveal a safe. Remove the panel to show a slider puzzle. Study the contents of the paper from the locket. The tiles should be placed so that the levers shown by the clue can be attached. The notches of the tiles should match to the levers only on the periphery. When done correctly, the safe is opened. Read and then take the Codicil to Last Will and Testament of Charlotte. Close the safe and see that the place is full of smoke. Go back to the cellar (if you want to help) or up the crypt to save yourself. If you choose to help and return to the cellar, see that Harper is hurt. Jessalyn asks Nancy if she will help or not. Say you’ll help. Nancy says to use the small rail cart as a makeshift wheelbarrow. Collect items from the cellar to fix the rail cart. Pan right and take the wheel on the brick shelving. Pan right past the generator and take the handle from the floor to the right of a large rail car. Pan right to Harper and Jessalyn. Take the bolts from the top shelf and the wheel from the right armchair. Look close at the small rail car again. Attach the two wheels on the rods at the bottom of the cart. Attach the handle to the top right of the cart. Use the bolts on the wheels and automatically the wheelbarrow is made. Jessalyn asks Nancy to decide to save her mom or not. Clara is in Charlotte’s bedroom. Agree to help. Automatically be in Charlotte’s bedroom. Talk to a hysterical/angry Clara. The clocks were reset and the secret passage is closed. Take the antique key from the right side of the mantle and insert into the lock under the mantle. Turn the five clocks to stop at 12 o'clock at the same time. Save your game before doing this puzzle! One way to solve this puzzle is to set all clocks to 12:00 and then pull the lever in the center of the fireplace. When the clocks stop; note how much time they moved from 12 and adjust for it. When all clocks are at 12:00, pull the lever. See that the large painting on the right wall swings open. Nancy escapes just in time (with Clara) and solves the case!

Saturday, June 1, 2013

Ghost of Thornton Hall


The Case:
Jessalyn Thornton's fateful sleepover at the abandoned Thornton estate was supposed to be a pre-wedding celebration, but the fun ended when she disappeared. While her family searches for clues, others refuse to speak about the estate's dark past. Did something supernatural happen to Jessalyn, or is someone in Thornton Hall holding something besides family secrets?

The Suspects/Character Profiles:

 Jessalyn Thornton: Jessalyn and her best friend, Addison, visited Thornton Hall for a pre-wedding celebration and sleepover when Jessalyn suddenly went missing. Was she kidnapped or has something terrible happened to her in the haunted hall?

 Clara Thornton: Clara is the CEO of the family business and Thornton family matriarch. She grew up in this house which holds many memories. How much is she willing to share with you? Although clearly distraught over her missing daughter, is Clara hiding valuable information about Jessalyn's disappearance?

 Wade Thornton: Having a shady past makes Wade an embarrassment to Clara but with a strong sense of duty he has returned to Thornton Hall to help track down Jessalyn. Wade reached out to Savannah for help since he believes in the supernatural. Could his knowledge and skills prove he has another motive for being here?

 Harper ThorntonHarper is known for being the crazy black sheep of the family and is kept a secret from outsiders for the sake of the untarnished family name. She believes that her older sister, Charlotte, was murdered long ago. Could her theory be true or is she simply a dangerous distraction to your investigation?

 Colton Birchfield: Colton is Jessalyn's fiance' and comes across as charming and suave, and seems genuinely concerned for her. Although the marriage appears to have Clara's blessing, there seems to be some behind-the-scenes tension with his own family. Can Colton be trusted? Or is he as adept as Clara at creating a perfect faćade?

 Addison Hammond: Addison (phone friend) is Jessalyn's best friend who spent the night with her at Thornton Hall. Not nearly as brave as Jessalyn, Addison has been really shaken up over the fun-turned-traumatizing night and might not be comfortable discussing the strange happenings with just anybody.

 Savannah Woodham: Your ghost hunter and phone friend, Savannah Woodham, calls you in to investigate Jessalyn's disappearance at the haunted Thornton Hall. She needs your help and believes that a logical-thinking investigator would survive long enough to track down Clara's daughter.

 Charlotte Thornton: Charlotte died the night of her 21st birthday in a suspicious fire. Although it appeared to be an accident, her haunting may indicate that there is more to the story. Could her ghost be back for revenge? Did she kidnap Jessalyn? How real is Charlotte to the visitors who meet her?

Playing the Game:

Walkthrough (where to go, who to talk to, etc.)

Cheats (puzzle solutions, Easter eggs, etc.)

The Deadly Device Cheats

Power Switches:

Amateur

Master

Gray’s Computer Power:

Amateur
Master

Gray’s Computer Binary Password:



Keycard Password:
v f r w o d q g g u h z

Card Keyer Colored Squares:



Amateur

Master

Candy Machine:
Press for Amateur: blue, brown, brown, blue, brown, blue, blue.
Press for Master: pink, blue, green, green, blue, pink, green, blue, pink.

Solution Cabinet:

Amateur

Master

Solution Mixture:
Amateur:
3 parts of Hydrofluoric acid (HF) + 1 part Nitric Acid (HNO3) + 4 parts Water (H2O) for silicon base wafers. Take Hydrofluoric acid (HF) and pour some on the 3 ml graduated cylinder. Take the poured acid and empty it on the white beaker.
Take Nitric acid (HNO3) and pour some on the 4 ml graduated cylinder. Pour the 4 ml Nitric acid in graduated cylinder on to the 3 ml cylinder. Pour the remaining 1 ml of Nitric acid in the graduated cylinder into the white beaker.
Take the water (H2O) on the sink and pour some into the 4 ml graduated cylinder. Pour the 4 ml water into the white beaker.
Take the mixture in the white beaker and pour it into one of the brown bottle on the top shelf at left to get formula.
If an error is made, pour it in the Hazardous waste disposal at the right.

Master:
2 parts of Hydrofluoric acid (HF) + 2 parts Nitric Acid (HNO3) + 1 part Water (H2O) for silicon base wafers.
Take Hydrofluoric acid (HF) and pour some on the 3 ml graduated cylinder. Pour the 3 ml into the 4 ml graduated cylinder.
Fill the 3 ml cylinder HF again. Pour the 3 ml again into the 4 ml cylinder leaving 2 ml in the 3 ml cylinder. Take this 2 ml acid and empty it on the white beaker.
Empty the 4 ml cylinder into the Hazardous waste disposal at right.
Do the same for the Nitric acid. Take Nitric acid (HNO3) and pour it on 3 ml graduated cylinder. Pour the 3 ml into the 4 ml graduated cylinder.
Fill the 3 ml cylinder HNO3 again. Pour the 3 ml again into the 4 ml cylinder leaving 2 ml in the 3 ml cylinder. Take this 2 ml acid and empty it on the white beaker.
Empty the 4 ml cylinder into the Hazardous waste disposal at right.
Take the water (H2O) on the sink and pour some on the 4 ml graduated cylinder. Pour the 4 ml water in graduated cylinder on to the 3 ml cylinder. Pour the remaining 1 ml of water in the graduated cylinder into the white beaker.
Take the mixture in the white beaker and pour it into one of the brown bottle on the top shelf at left to get formula.
If an error is made, pour it in the Hazardous waste disposal at the right.

Circuit Design:

Amateur

Master

Photo Lab Escape:
Amateur:    Go F, F, F, L, F (173), R, L (121), L, R, R, L, R, R (005), L, and F to the vent on the floor.
Master:    Go F, first  L, F, R, F, R, L, L, L, R, R, L, L, R, L, L, R, R, far R, R, L, R, and L to the vent on the floor.

Control Room Lock:

Amateur

Master

Ellie’s Cell Phone:

Amateur

Master

3D Cube:

Amateur

Master

Shredded Page:



Books:



Niko’s Binary Code:
Click on every fifth letter to circle it: A G B e g a g d B c G E F D C



Niko’s Piano Code:

 

Coat Rack:
Turn clockwise: the left hook 10 times, the middle hook 5 times and the right hook 3 times.



Capacitors:

Amateur

Master

Mason Power Switches:

Amateur

Master

Elevator:

Amateur

Master

Pigeon:



Oscillator Taps:
To get 37, use taps (L-R) 13, 11, 9, and 4 (first three taps, last tap).

Niko’s Monitor Password:

Amateur

 Master

Lightning Rod:

Amateur

 Master

Rewards:
If you play with the pigeon often enough, you might win an award.
If you complete all level of Aggregation, you might win an award.
If you mess up Mason's desk, you might win an award.
If you use this alarm several times, you might earn an award.
If you eat every kind of candy in the counter, you might get an award.
If you run several energy tests, you might win an award.
If you create music, you might win an award.
If you rebuild the cat, you might win an award.

Easter Egg:
If you played with the pigeon's button a lot, you might get the Future Omelet of Secrets.

Phone Charms (Bonus game only):
Look towards Niko’s office. See a sculpture in an alcove on the left. Take the robot phone charm beside the sculpture.
Enter through the orange office doors and see a small white box on the wall. Click on it to get the gummy bear phone charm.
Check the motorcycle in the workshop to get the skull phone charm from the handle bar of the motorcycle.
Check the arm of the sofa on the right in the lounge to get the Saturn phone charm.
Take the lightning phone charm at top left of the floor by the hexagon hatch in the Tesla coil lab.
Take the pigeon phone charm left of the tablet in Gray’s desk while powering on his computer.